Player Head Example
voucher:
# The material.
item: 'PLAYER_HEAD'
# The name of the item.
name: '&cA player head example'
# The lore of the item.
lore:
- '&7Use this voucher to get fancy trims.'
- '&7&l(&6&l!&7&l) &7Right click to redeem.'
player: '1ee3126ff2c343da525eef2b93272b9fed36273d0ea08c2616b80009948ad57e'
# Only uncomment this if using HeadDatabase by Arcaniax
# skull: '61151'
# If the item should glow or not.
glowing: true
# Hide item flags
flags:
- 'HIDE_ATTRIBUTES'
- 'HIDE_ENCHANTS'
# All options when they right-click it.
options:
# The message sent when they right-click it.
message: '&7Congratulations, you have yourself a fancy head.'
# The items to give when claiming the voucher.
items:
# Only uncomment this is using HeadDatabase by Arcaniax
#- 'Item:PLAYER_HEAD, Skull:61151, Name:&cA fancy head, Lore:&eA fancy lore,&7with lines, Amount:3, Glowing:true'
- 'Item:PLAYER_HEAD, Player:1ee3126ff2c343da525eef2b93272b9fed36273d0ea08c2616b80009948ad57e, Name:&cA fancy head, Lore:&eA fancy lore,&7with lines, Amount:3, Glowing:true'